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Retail Simulator
Game Description:
Play as a 10 year old supermarket employee, Kiddo, in an ultra-capitalist dystopia. Scan items, check IDs, and thwart robbers attempting to take your hard-earned money made throughout the day. Make choices when talking to story NPCs that can effect your ending. Will you be able to survive this grueling world?
Skills:
Dialog writing, Dialog tree implementation, Data structure skills, GitHub experience, Microsoft Teams proficiency, Communication skills, Agile framework experience.
What I Worked On:
I wrote and programmed all of the ethics system in the game. This involved writing all NPC dialogs as well as providing dialog trees that effected your hidden 'Ethics Score' throughout the game. With each dialog choice you made, you would either add or decrease your ethics score and acquire a more cheerful or melancholy ending for Kiddo.
This was also the first game I had worked on within a group.
Specifications:
Made using GameMaker. Language: GML.
Requires GameMaker to play.