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Future Fab Heroes: Packaging Module

Project type

Game

Date

March 2025

Engine

Unity

Description:

An educational game centered around the packaging of semiconductors.

Future Fab Hero, team up with CHIP-E in the underground Mars fabrication facility to learn about packaging computer chips and fix the rocket!

Skills:

Animation and sound integration. Gameplay loop polishing. Minigame design and polishing. Unity and C# development.

What I Worked On:

I worked on the implementation of most minigames and the polishing of all of them. I worked on animations, minimap integration, reset logic and exit logic around minigames and inactivity.

Specifications:

Made using Unity game engine. Language: C#. Deployed to Spatial.io and Arizona Science Center.

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